TERAWELL SOFTWARE

DesignDoll

Since 2011 with you.

Features

GREAT NEWS!

DesignDoll

DesignDoll Ver6.0 was released! Read about the newly added features below

Features

Create a ”personalized sketch doll” and make it pose!


DesignDoll is a software program that can freely manipulate human body models in 3D space.

You can create postures and compositions that artists demand, with easy, intuitive operations.

Download

A completely new, next generation sketch doll
This will support your life as an artist
To the maximum effect

With DesignDoll, you can create a human model pose collection and export 3D models to our pose-sharing website “Doll-Atelier.”

TERAWELL SOFTWARE

OS

Windows® 11
Windows® 10
Windows® 8
Windows® 7
Windows® Vista

Ver

6.0.0

A myriad functions prepared for artists

Most of the built-in functions are based on requests from our customers

Reproduce your favorite head to body ratios

DesignDoll uses a blending method, where forms and sizes of various parts to be changed freely, allowing models to be reproduced with head to body ratios that intuitively suit the drawing

Reproduce any perspective at will

With various perspective functions, deformations resembling hand drawings or emphatic expressions that cannot be represented with other 3D software are possible. Along with parallel projection, false perspectives, real perspectives and lens perspectives, functions such as eye level displays and change of camera perspective (viewing angle) are also available

Finger controller

A dedicated controller for moving fingers minutely has been made available. By creating the rough shape in simple mode, then moving on to detailed mode, hand shapes can be created quickly

Create multiple figure portrayals with ease

DesignDoll can set multiple body models within the same scene, allowing complex compositions in which sketches tend go askew to be drawn easily. By observing from every angle, the breadth of possible expressions is increased

Build your own pose collection

Data you create can be used repeatedly, reducing creation time, by simply dragging pose and body shape icons onto new models.

Manage with fewer controllers

In pursuit of pose creation speed, DesignDoll is designed to manage postures with minimal controllers. Minute adjustments can even be made by directly dragging points on the 3D models.

Import external 3D models

With its bone adherence function, DesignDoll can link items created with external software to specific parts. No need to go through bothersome processes such as fitting a sword to a hand after deciding on a posture

Synthesize data

DesignDoll can create in-between faces and body shapes, by synthesizing the difference between two existing models into one new model. By repeatedly synthesizing, growth process of a character can be created easily

Share poses and models

Used together with the pose and model sharing website “Doll-Atelier,”DesignDoll users can share designs to be used freely for anything, commercial or non-commercial

A myriad of effectss

DesignDoll can apply pre-set or customized effects with a single click. By setting-up effects that suit you, you can focus more attention on the relationship between your models and their environment

Free from perspective lines

By creating box shaped items along grids, DesignDoll eliminates the bothersome task of drawing perspective lines

Paint directly on models

Painting directly onto 3D models has now become possible. By drawing auxiliary lines such as the location of eyes or hairlines onto each character, you can create personalized sketch dolls, in a manner which is difficult with actual sketch dolls

Shadow and shade reference

With DesignDoll, you can freely set light sources to create your envisioned image. Since this fosters greater comprehension of three-dimensional objects, it is an optimal tool for illustration practice as well

Turn your data into a library

By clicking on a pose or a hand icon, library data can easily be applied to a pose being created. Stock your favorite data – and the trouble of searching for or recreating 3D models can be eliminated, enabling the quick creation of high quality drafts

Cross-compatible data

DesignDoll can export, import, and synthesize 2D data, and export 3D data to other 3D software programs

1,416,633 downloads so far!

With DesignDoll, you can create a human model pose collection and export 3D models to our pose-sharing website “ Doll-Atelier .”

Exciting New Features in the Latest Release!

New Function Ver6.0

Transform models like clay!

With the new Clay Tag, you can change the very shape of model parts.

Tag detail adjustments allow you to fine-tune your changes.
You can even make asymmetrical changes to the models.

New Function Ver6.0

Find the model you're looking for right away!

We’ve added a new memo tag.
Add notes on any model to help manage your object list.

Memos are displayed in the top folder.
Selecting the memo will automatically bring up the model with the memo tag.

New Function Ver6.0

Organize your object list!

You asked for it, so we added a folder function.

We’ve adjusted the UI to improve usability.
Tag lists automatically wrap as you adjust the menu zoom, keeping them visible.

DesignDoll Version 6.0.0 is here!

You must accept the license agreement before downloading.

Free

$ 0
  • Scaling & Morphing
  • Hand Posing
  • Support for Multiple Models
  • Hand Library
  • Perspective box grid
  • Mix Model
  • Flexible Pers Viewport
  • 3D Painting
  • Create images
  • Customize model colors, lighting, & effects
  • Upload models to Doll Atelier
  • Import models from other programs

Pro Licence

$ 79
  • Scaling & Morphing
  • Hand Posing
  • Support for Multiple Models
  • Hand Library
  • Perspective box grid
  • Mix Model
  • Flexible Pers Viewport
  • 3D Painting
  • Create images
  • Customize model colors, lighting, & effects
  • Upload models to Doll Atelier
  • Import models from other programs
  • Load saved TWD files
  • Save OBJ files for export to other programs
  • Download models from Doll Atelier

New Function Ver5.0

Quickly & easily create new body types!

The Scale Tag’s new Simple Adjustment Mode lets you make rough adjustments to model bodies.

Controllers are split between the left and right sides of the body, for adjusting length (buttons) and thickness (rings).
Adjust the length and thickness of parts by dragging.
Intuitively make body type adjustments, even after posing.

New Function Ver5.0

Easier to use Scale Tag!

The current Scale Tag will become the Detail Adjustment Mode, and has an easier user interface.
Perfect your body type in Detail Adjustment Mode, after making rough changes in Simple Adjustment Mode.

Click on specific bones to make individualized detail adjustments.
Drag the rings to adjust bone thickness on both axis, or drag one of the balls to adjust the thickness of each axis independently.
Expand or shrink the whole bone by dragging the ball in the middle of the bone.

New Function Ver5.0

Expanded customization potential !

Now you can adjust the thickness of each bone’s base and tip.
Change bone balance and make them narrow or widen how you like.

This feature is found in the Scale Tag’s Detail Adjustment Mode.
Bone thickness can be adjusted from base to tip by dragging the ring controllers.

New Function Ver5.0

Get even more detailed in your adjustments !

When the thickness of a bone’s base and tip are different, you can now adjust the feel of the transition with a Bezier graph.

With this, you can make transitions sudden or gentle.
A profile of the transition is displayed above the graph.

New Function Ver5.0

More hand customization!

The length and thickness of fingers can now be adjusted.
Perfectly match your model’s hands to their height.

Quickly & intuitively customize fingers with sliders.
Test-out variations to find the perfect combination of adjustments.
These features were included in the Scale Tag, instead of the Hand Tag, to ensure that adjustments are included in Mix Model combinations.

New Function Ver3.0

More impact with false perspective function

When using viewing angle adjustments for impact, your degree of freedom within the composition is limited, and the results often don’t feel right. By using DesignDoll’s “false perspective function”, you can easily and freely make perspective distortions to attain a natural fit for your artistic vision

Specific parts can be emphasized
Because the false perspective function uses camera manipulations, there is no need to re-edit the head to body ratio of the model or the pose

New Function Ver2.0

Softening tools that help create a hand-made feel

The camera perspective functions of DesignDoll are ideal for creating “compositions with a natural, hand-drawn feel” instead of the computer-generated feel of other 3D programs. We know you’ll enjoy this convenient function that brings your compositions closer to the images seen by the naked eye, while maintaining the integrity of your illustrative vision.

Real perspectives that can adjust to natural curves
Lens perspectives that can reproduce wide-angle and fish-eye lens effects
Eye level or camera height display functions

New Function Ver2.0

Unlimited usage of a huge volume of poses and models

You can download any poses and models uploaded onto the user website “Doll-Atelier”

Models & Poses

Import your favorite poses from the website with a single click
Significantly reduce model creation time by synthesizing pre-set data and creating elements from it
Imported poses can be used freely, for commercial or non-commercial applications

New Function Ver5.7

Improved Flat Image Export!

By popular demand, we’ve improved the flat image export feature.
Using 3D resolution, you can now print flat images not limited to the size of your monitor.

New image export user interface.
New background feature (White, Black, transparent).
Export image model type (Simple, Box, Bone), shadow and ground are now adjustable.
Fit Image Within Output Dimensions option ensures no cut off edges.

New Function Ver5.0

Intuitive double-jointed elbows !

Now your models can be naturally posed with double-jointed elbows.

Just pull the hand controller past the arm’s full extension for a double-jointed bend.
The reverse bend direction and angle limit can be set in preferences.
This feature can be turned off & on in the Property window.

New Function Ver5.0

Height adjustment feature touch up !

To address a variety of needs, we’ve improved the height adjustment feature.

Change model heights as a relative percentage of current height.
The model’s current height will now be displayed, when opening the feature.
Improved calculations added for more accurate heights.
Height units chosen in the preferences menu now apply throughout the program.
Height adjustments no longer mess up your model’s ground contact.

New Function Ver5.0

Using multiple models just got easier!

You can now choose colors for each model individually.
In the Visibility Window, you can pick the model’s overall color & transparency, the visibility of certain parts, and even choose different colors for various aspects of each model.

Objects now have individual preferences too.
Models with no individual coloration will be controlled by the Effect Window settings.

New Function Ver5.0

Increased posing speed!

Multiple controllers can be selected by double-clicking.

Double-click the hip controller to select all of the upper body controllers at once.
Double-click one of the foot controllers to select both foot controllers and chest at once.
This feature can be turned off & on in the Preferences menu.

New Function Ver5.0

Imported models get color!

Choose the color of imported models.

Set the color of each imported object using the Import Tag.
Choose if imported objects are affected by lighting or not.
Imported objects without a selected color will follow settings in the Preferences Menu.

New Function Ver5.0

Improved File Directory Window!

We improved the twd file directory window operability.

User Interface layout change button added.
Directory level up button added.
Previous folder & next folder arrow visibility improved.
The outline of the main editing window now blinks, when tags from Library Mode are applied.
Icon sizes now retain their previous sizes.

New Function Ver5.0

Left – Right Mirroring!

We’ve added the left-right mirroring feature typically found in 2D software.
This is useful for checking the balance of poses.

While pressing the M key, a mirror image of your composition will be displayed.
A mirrored image will also be displayed in the Camera View.

New Function Ver5.0

Improved Text Boxes!

Easily change data values with your mouse.

User interfaces automatically change to fit window sizes.
Selections and values can be adjusted by clicking and dragging.
Values can be changed with the mouse wheel as well.
Lock in changes with a click of your mouse, anywhere outside the yellow box.
You can also adjust values by clicking arrows with the cursor.

New Function Ver5.0

Improved Position Tag !

Position Tag was fixed for improved functionality.

Snap to Middle option automatically snaps the position controller to the center of models.
New controller shape makes it easier to click from various angles.
The upper part of the controller now adjusts to the height of the model.

New Function Ver5.0

Easier to recognize controllers!

We added guide lines, that show while controllers are being dragged, to better illustrate the relative changes being made.

You can turn this feature on & off in the Preferences Menu.
New pose controller icon.

New Function Ver5.0

Iconic Changes!

We’ve changed our icons, to make them more intuitive.

The Settings icon is split into the Simple Adjustment & Detail Adjustment icons.
We changed the look of icons throughout the program, to make them more attractive.

New Function Ver5.0

Default Model Changed !

There’s a new default body design for new compositions.

The default model’s pose is also changed slightly.
You can choose to use the old default model in the Preferences Menu.

And there are many more convenient functions !


  • Rest on Ground
  • Auto Update
  • Camera Library
  • Translucent Mode
  • Flip & Mirror Tool
  • Custom Screenshot
  • Rim Light
  • Anisotropic Reflection
  • Preview Heads-Tall
  • WireFrame
  • Advanced MiniView
  • Topmost Window Mode
  • Lock Tool
  • Save Incremental
  • Simple Environment Light
  • Ambient Occlusion
  • Shoulder & Wrist Link System
  • Fit Eye Level
  • User-friendly UI
  • Resize Tool
  • Preview Mode
  • Shadow Map
  • Depth Gradient Color
  • Edge Shader

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