Design Doll is a software program that can freely manipulate human body models in 3D space.
You can create postures and compositions that artists demand, with easy, intuitive operations.Download
With Design Doll, you can create a human model pose collection and export 3D models to our pose-sharing website “Doll-Atelier.”
Most of the built-in functions are based on requests from our customers
Design Doll uses a blending method, where forms and sizes of various parts to be changed freely, allowing models to be reproduced with head to body ratios that intuitively suit the drawing
With various perspective functions, deformations resembling hand drawings or emphatic expressions that cannot be represented with other 3D software are possible. Along with parallel projection, false perspectives, real perspectives and lens perspectives, functions such as eye level displays and change of camera perspective (viewing angle) are also available
A dedicated controller for moving fingers minutely has been made available. By creating the rough shape in simple mode, then moving on to detailed mode, hand shapes can be created quickly
Design Doll can set multiple body models within the same scene, allowing complex compositions in which sketches tend go askew to be drawn easily. By observing from every angle, the breadth of possible expressions is increased
Data you create can be used repeatedly, reducing creation time, by simply dragging pose and body shape icons onto new models.
In pursuit of pose creation speed, Design Doll is designed to manage postures with minimal controllers. Minute adjustments can even be made by directly dragging points on the 3D models.
With its bone adherence function, Design Doll can link items created with external software to specific parts. No need to go through bothersome processes such as fitting a sword to a hand after deciding on a posture
Design Doll can create in-between faces and body shapes, by synthesizing the difference between two existing models into one new model. By repeatedly synthesizing, growth process of a character can be created easily
Used together with the pose and model sharing website “Doll-Atelier,”Design Doll users can share designs to be used freely for anything, commercial or non-commercial
Design Doll can apply pre-set or customized effects with a single click. By setting-up effects that suit you, you can focus more attention on the relationship between your models and their environment
By creating box shaped items along grids, Design Doll eliminates the bothersome task of drawing perspective lines
Painting directly onto 3D models has now become possible. By drawing auxiliary lines such as the location of eyes or hairlines onto each character, you can create personalized sketch dolls, in a manner which is difficult with actual sketch dolls
With Design Doll, you can freely set light sources to create your envisioned image. Since this fosters greater comprehension of three-dimensional objects, it is an optimal tool for illustration practice as well
By clicking on a pose or a hand icon, library data can easily be applied to a pose being created. Stock your favorite data – and the trouble of searching for or recreating 3D models can be eliminated, enabling the quick creation of high quality drafts
Design Doll can export, import, and synthesize 2D data, and export 3D data to other 3D software programs
The Scale Tag’s new Simple Adjustment Mode lets you make rough adjustments to model bodies.
Controllers are split between the left and right sides of the body, for adjusting length (buttons) and thickness (rings).
Adjust the length and thickness of parts by dragging.
Intuitively make body type adjustments, even after posing.
The current Scale Tag will become the Detail Adjustment Mode, and has an easier user interface.
Perfect your body type in Detail Adjustment Mode, after making rough changes in Simple Adjustment Mode.
Click on specific bones to make individualized detail adjustments.
Drag the rings to adjust bone thickness on both axis, or drag one of the balls to adjust the thickness of each axis independently.
Expand or shrink the whole bone by dragging the ball in the middle of the bone.
Now you can adjust the thickness of each bone’s base and tip.
Change bone balance and make them narrow or widen how you like.
This feature is found in the Scale Tag’s Detail Adjustment Mode.
Bone thickness can be adjusted from base to tip by dragging the ring controllers.
When the thickness of a bone’s base and tip are different, you can now adjust the feel of the transition with a Bezier graph.
With this, you can make transitions sudden or gentle.
A profile of the transition is displayed above the graph.
To address a variety of needs, we’ve improved the height adjustment feature.
Change model heights as a relative percentage of current height.
The model’s current height will now be displayed, when opening the feature.
Improved calculations added for more accurate heights.
Height units chosen in the preferences menu now apply throughout the program.
Height adjustments no longer mess up your model’s ground contact.
Now your models can be naturally posed with double-jointed elbows.
Just pull the hand controller past the arm’s full extension for a double-jointed bend.
The reverse bend direction and angle limit can be set in preferences.
This feature can be turned off & on in the Property window.
We improved the twd file directory window operability.
User Interface layout change button added.
Directory level up button added.
Previous folder & next folder arrow visibility improved.
The outline of the main editing window now blinks, when tags from Library Mode are applied.
Icon sizes now retain their previous sizes.
You can now choose colors for each model individually.
In the Visibility Window, you can pick the model’s overall color & transparency, the visibility of certain parts, and even choose different colors for various aspects of each model.
Objects now have individual preferences too.
Models with no individual coloration will be controlled by the Effect Window settings.
Multiple controllers can be selected by double-clicking.
Double-click the hip controller to select all of the upper body controllers at once.
Double-click one of the foot controllers to select both foot controllers and chest at once.
This feature can be turned off & on in the Preferences menu.
The length and thickness of fingers can now be adjusted.
Perfectly match your model’s hands to their height.
Quickly & intuitively customize fingers with sliders.
Test-out variations to find the perfect combination of adjustments.
These features were included in the Scale Tag, instead of the Hand Tag, to ensure that adjustments are included in Mix Model combinations.
Easily change data values with your mouse.
User interfaces automatically change to fit window sizes.
Selections and values can be adjusted by clicking and dragging.
Values can be changed with the mouse wheel as well.
Lock in changes with a click of your mouse, anywhere outside the yellow box.
You can also adjust values by clicking arrows with the cursor.
Choose the color of imported models.
Set the color of each imported object using the Import Tag.
Choose if imported objects are affected by lighting or not.
Imported objects without a selected color will follow settings in the Preferences Menu.
We added guide lines, that show while controllers are being dragged, to better illustrate the relative changes being made.
You can turn this feature on & off in the Preferences Menu.
New pose controller icon.
We’ve added the left-right mirroring feature typically found in 2D software.
This is useful for checking the balance of poses.
While pressing the M key, a mirror image of your composition will be displayed.
A mirrored image will also be displayed in the Camera View.
Position Tag was fixed for improved functionality.
Snap to Middle option automatically snaps the position controller to the center of models.
New controller shape makes it easier to click from various angles.
The upper part of the controller now adjusts to the height of the model.
There’s a new default body design for new compositions.
The default model’s pose is also changed slightly.
You can choose to use the old default model in the Preferences Menu.
We’ve changed our icons, to make them more intuitive.
The Settings icon is split into the Simple Adjustment & Detail Adjustment icons.
We changed the look of icons throughout the program, to make them more attractive.
By popular demand, we’ve improved the flat image export feature.
Using 3D resolution, you can now print flat images not limited to the size of your monitor.
New image export user interface.
New background feature (White, Black, transparent).
Export image model type (Simple, Box, Bone), shadow and ground are now adjustable.
Fit Image Within Output Dimensions option ensures no cut off edges.
When using viewing angle adjustments for impact, your degree of freedom within the composition is limited, and the results often don’t feel right. By using Design Doll’s “false perspective function”, you can easily and freely make perspective distortions to attain a natural fit for your artistic vision
Specific parts can be emphasized
Because the false perspective function uses camera manipulations, there is no need to re-edit the head to body ratio of the model or the pose
The camera perspective functions of Design Doll are ideal for creating “compositions with a natural, hand-drawn feel” instead of the computer-generated feel of other 3D programs. We know you’ll enjoy this convenient function that brings your compositions closer to the images seen by the naked eye, while maintaining the integrity of your illustrative vision.
Real perspectives that can adjust to natural curves
Lens perspectives that can reproduce wide-angle and fish-eye lens effects
Eye level or camera height display functions
You can download any poses and models uploaded onto the user website “Doll-Atelier”
Import your favorite poses from the website with a single click
Significantly reduce model creation time by synthesizing pre-set data and creating elements from it
Imported poses can be used freely, for commercial or non-commercial applications
DesignDoll only works on Windows, and is currently unavailable for Macintosh products.
The installer may be broken.
Please re-download the latest version of the installer on the Download page.
Please make sure you have completed the latest Windows Updates if the installation of a library file has failed.
Please visit the following pages.How to fix a startup failure
Please check if your DesignDoll is the latest version.
The software could crash when you use the “Doll-Atelier” or “Files containing recent tags” on an old version of the software.
You can check the latest and current version of software available on the Download page of the website.
You can manage the version using the launcher.
When the latest version of software becomes available, an automatic upload dialog will appear when starting DesignDoll.
Please download the installer from the Download page and run it.
When you are upgrading to a newer version, you do not need to uninstall the previous version of the software as it will be automatically deleted as part of the upgrade process.
There is no expiration date for the trial version.
Please go to the Download page for details of the limited functionality.
A license key will be automatically generated within 10 minutes of the payment being processed.
Please click “MyAccount” on the top right of the Design Doll webpage to check your license key.
If you do not receive an email regarding your license four hours from making the payment, please contact our Support Center.
Please click “MyAccount” on the top right of the Design Doll webpage to check your license key.
Please visit the following pages.I do not know how to register my license key.
Please type in the DA (Doll-Atelier) number, then press Enter or click anywhere on the screen, it will start loading.
Please also check the following points:
The latest version of DesignDoll is installed.
The number starts with DA (123456 -> DA123456)
You have a valid DA number.
Check if your software ID has been successfully created on “About” in “Help”.
The license registration has correctly completed (Check by loading a file etc.)
Try loading while security tools are disabled.
We can provide a receipt or accounts receipt issued by payment company, or usage details statement issued by a credit card company or a Japanese convenience store.
A few issues could occur when using a Wacom pen tablet with the software, depending on the version of driver.
Our apologies for any inconvenience this may cause, but please try the following procedures:
First, make sure the driver for the pen tablet is up to date
Then, open the configuration page of Wacom from the start button.
Open [Pen] > [Coordinate detection mode] > [Mapping], and un-tick [Use digital ink capabilities]
(As the items above were added in recent upgrades, there is a possibility that you may not find it in old drivers)