・Change the shape of the face and muscles using the “Morphing” tag.
・Adjust the head & body, using the “Scale” tag. (Perfect your body type in Detail Adjustment Mode, after making rough changes in Simple Adjustment Mode.)
・It does not matter what order you use the “Morphing” or “Scale” tags
Click the Scale tag.
Click the Simple Adjustment Mode.
Adjust the length and thickness of parts by dragging.
Circles | : Length |
Rings | : Thickness |
Click the Scale tag.
Click the Detail Adjustment Mode.
Click the bone you want to adjust.
Drag controllers to make detail adjustments.
Black arrow | : Length |
Ball in the middle of the bone | : Expand or shrink the whole bone |
Rings | : Thickness (X & Y axis simultaneously) |
Balls on the Rings | : Thickness (X or Y axis independently) |
XYZ arrows | : Bone starting or ending point |
Click the Scale tag.
Click the Hand mode.
Drag the sliders.
While adjusting the scale of a model, the approximate height and number of heads tall of the model is displayed.(Detail Adjustment Mode)
With one model selected, to select additional models, simply hold [Ctrl] and click on the additional model(s) in the 3D view or tag menu.
With multiple models selected, if you right click on the tag menu (upper right) for one of the models, then click “Mix Model,” DesignDoll will merge the selected models into one new model that blends the characteristics of the selected models.